WORKER PLACEMENT
Location, location, location! In this type of game you’ll move your meeple (worker/ player piece) to a space on the board in order to gain the resource or take the action indicated there. Strategic placement is required to earn the most victory points and win the game.
Session Length
3 to 4 hours
Ages
12+
Complexity
Complex
Players
2 - 4
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DINOSAUR WORLD
Whether you’re more of a meatasurus person or a veggie saurus person, you’re going to love Dinosaur World. Channel your inner Hammond as you build your park including dino paddocks for herbivores, small and large carnivores; four unique attractions, and special buildings like the Velociraptor Culinary Experience and the T-Rex Jet Skis. Hire specialists and try to build excitement while minimizing deadly incidents. Each round culminates in a Jeeple Tour as you guide your visitors through the park to witness your creation. One important note for planning: this worker placement game is meaty and a bit of a table hog.

Session Length
3 to 4 hours
Ages
12+
Complexity
Moderate
Players
2 - 6
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LORDS OF WATERDEEP
As a conniving and secretive Lord of Waterdeep, you’ll send out agents to do your bidding, recruiting adventurers to go on quests on your behalf. Expand the city by adding new buildings, engage in intrigue, and earn rewards by completing quests. Set in the fictional Dungeons and Dragons City of Splendors, this game brings Waterdeep to life. We highly recommend enhancing your experience with the Scoundrels of Skullport expansion, featuring Undermountain and Skullport locations and the introduction of the Corruption Track.

Session Length
2 to 3 hours
Ages
12+
Complexity
Simple
Players
1 - 4
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TENPENNY PARKS
Ever wanted to build your own amusement park or run your own carnival? Ten Penny Parks lets you do just that. You’ll need to expand your land and clear trees to make room for building your rides and attractions, increasing the awe, joy, and thrills that your guests experience. The winner is the person with the most VP–that’s Visiting People, of course–at the end of 5 months (rounds). The table presence is enhanced with a whimsical 3-D carousel and wooden treeples to add to the feel of this game.
